

Repetitive adjustments still need to be used to make your dynamically-clothed models as realistic as you would like. Even I have found that when creating cloth on a model it can become difficult to make it collide properly with other objects.

(Currently, you can buy an additional program called PoserPhysics for Poser 7, which is supposed to simplify this feature, but I really think this sort of functionality should be included with Poser itself.)Īlthough I am familiar with the peculiarities of Poser, I would agree here as well. I would like to see some of these elements brought into the Poser environment to streamline things.
POSER 7 REVIEWS PROFESSIONAL
We reviewed Vue 6 Infinite in this issue and it has enough presets when it comes to dynamic objects that react to things like gravity and breeze that even beginners can get very professional results. For beginners, I would like to see some presets that make this reactive physics engine easier to use. With clothing it becomes even more complicated, because dynamic clothing has a tendency to fall down the body of the actor and straight through the floor if you don’t set it properly. While you can often get some cool looking effects with hair by just rendering default physics with it, you will often find that the hair starts clipping through the skin, even though collision detection is on. Though this would be a common task, it is not made terribly simple and requires navigating a rather complex cloth and hair physics room that doesn’t have simple presets. 2 of 4Īnother common task would be to put dynamic clothing and hair on your actor. Microfilmmaker Magazine - Reviews - Poser 7, Pg.
